Tech Boot Camp Courses
Tech Boot Camp Just 4 Girls!
We draw our creativity, critical thinking, and competency by challenging girls to develop their information, media and technology skills. La Pietra’s Tech Boot Camp Just 4 Girls will offer a variety of different courses exposing and encouraging girls to develop their skills in Science, Technology, Computers, Engineering and Math, all with a supportive and creative all-girls' learning environment.
These courses are all half-day courses and can be paired up with our afternoon Enrichment courses to create a full-day experience. Every topic will include exposure to theory, with an emphasis on empowering young women to connect with their personal identities and aspirations, real world applications, and career paths, school success, and 21st century skill sets.
Summer 2016 Tech Boot Camp Courses:
|June 13 - June 17||Promote Yourself! Digital Design & Multimedia|
|June 20 - June 24||Girls, Tinkering & Tech|
|June 27 - July 1||Girls Who Code Boot Camp - Logic, Games & Code|
|July 5 - July 8*||Digital Design & Fabrication|
|July 11 - July 15||App Camp with Mock "Shark Tank"|
*4-day week - La Pietra will be closed on Monday, July 4 in observance of Independence Day.
Details for Technology & Robotics Courses:
- Promote Yourself! Digital Design & Multimedia
- Girls, Tinkering & Tech
- Girls Who Code Boot Camp - Logic, Games & Code
- Digital Design & Fabrication
- App Camp with Mock "Shark Tank"
In this class, girls will gain confidence using their technological skills to design a digital/multimedia campaign that promotes either a personal project or a hypothetical event, or company idea that could address a social/cultural/community issue that affects young women or their community.
The campaign may include a poster, flyer, website prototype, public service announcement, short digital movie trailer, slideshow, or a multi-media digital project that incorporates more than one digital component.
The class will incorporate the use of Adobe Illustrator to learn basic graphic design, color, typography, and layout principles. Depending on students’ level of interest and proficiency, they will have the opportunity to use professional tools to create digital prototypes for their campaign. Students interested in web design will be able to expand their ideas, and those interested in building and coding webpages will be introduced to introductory HTML and CSS code in order to create simple and informational webpages that can supplement their campaign.
Throughout the week, projects will be discussed from a real world perspective. Topics of discussion will include:
- How is digital and multimedia design used in our everyday lives in business, advertising, and media to convey powerful messages?
- What are the ethical concerns surrounding digital media?
- How can you communicate ideas in an engaging way?
Girls will be encouraged to explore how they can use their emerging digital design skills and knowledge for school projects.
Research tells us that girls learn STEM (science, technology, engineering, and math) best when they are allowed to collaborate and tinker! This class will promote inquiry, creativity, and 21st century learning skills through fun and user-friendly STEM activities. Girls will have a blast as they engage in hands-on learning experiences integrating science principles, use of technology, engineering concepts, and math. Students will use design thinking, creative problem solving, critical thinking, and teamwork throughout the projects, including constructing a “Rube Goldberg” machine and other simple mechanical systems using everyday objects and non-conventional materials. Students will have the opportunity to showcase their accomplishments at the end of the class.
Just For Girls! In this engaging class, girls will design and play games in order to explore and develop their logical thinking, coding, and programming concepts. Students can discover their passion for technology and also experience the satisfaction of beginning to understand the steps involved with building technology, not just using it.
In addition to learning programming concepts, students will investigate how programming impacts the world around them by posing the question: What in your life could be improved with a more efficient or automated system? Students will be able to discover their passion for technology by building and designing programs that fix obstacles in their everyday lives.
Students will learn design thinking and graphic design skills in order to communicate concepts through simple, bold illustrations. Students will use Adobe Illustrator to develop and create visual designs and learn about the fundamentals of type, symbols, fonts, and color, while having fun creating a 12 x 12 inch wall art vinyl graphic and matching smaller vinyl stickers. Stretch goals include creating product packaging and extending previous projects.
Through this class, students will learn the methodology and processes of a design & print shop, including all the necessary attention to detail required in the pre-production process.
Students will also learn some basic logo design concepts, which will be necessary in order to simplify their more intricate wall art design into a smaller size that retains only the most important details. These smaller designs will be printed and cut into smaller stickers which students will have the opportunity to design creative packaging for.
Student projects will be featured at a class fair at the end of the week. Instructors and families are welcome to visit to pick up sticker samples of student creations.Grades: 5 - 12
This course delves into the exciting world of mobile app development. Depending on students’ interests and passions, they may choose to design a handy app for girls their own age, something their friends or family may like to use, a game, or even an app that addresses a social or community problem. All students will have the opportunity to design a prototype of their app that can be demonstrated on a mobile device or iPad.
Depending on their ability level and interests, more advanced students may have the opportunity to implement a simple app or interactive demo.
Students will practice writing a simple Business Plan for their app idea so they can practice thinking about how the application will be marketed, identifying the target audience for the app, and how the app will drive revenue or enhance an organization’s agenda.
At the conclusion of the class, students will hone their entrepreneurial and persuasive speaking skills by participating in a pretend “Shark Tank” experience. Girls will have the opportunity to present and pitch their app idea to a panel of judges and mock “investors” in their simulated request for funding of their app project.
About The Instructors
In 2010, Jon and Kelli Borgonia (Tech Boot Camp Classes) combined their passion for illustration and creative problem solving to form Goma Games, a software and game development company based in Honolulu.
In 2012, Jon & Kelli realized they had a bigger vision—to “Bring Education to Games" and so they published a mobile game, "Baden the Brontosaur Plans a Party," an interactive story where the main character learns to problem-solve and ask for support from others to accomplish a common goal.
Now, Jon and Kelli strive to also "Bring Games to Education" by teaching both kids and adults how to code and create video games and software. In the past, Goma Games has developed and facilitated Game and Tech Development workshops in collaboration and with support from STEMWorks, MEDB,Women in Technology, HTDC, and La Pietra.
Jon is also currently a curriculum designer and instructor for DevLeague, a 12-Week Intensive Software Development Program. Goma Games hopes to provide more opportunities for children of all ages to explore and experience video games as a rich interactive medium, a creative platform, and a career possibility.